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Domain

Backend Development

A learning path to systematically build implementation skill and design principles for backend development — from API design and server-side architecture to authentication, async processing, distributed systems, and performance optimization.

The Terrain of This Field

The terrain of backend development can be read as a single continent you climb from the coastal lowlands to the inland highlands. The shoreline is the trailhead of "language and quality" — the foundation that lifts you from merely making code run toward code that is readable and easy to change.

At the mid-slopes the path forks into two ridges. One is the ridge of "communication and interfaces," rising from TCP/IP through web APIs and authentication. The other is the ridge of "design," from class-level design patterns up to system-wide dependency design (clean architecture). The two can be climbed independently, but they converge at the pass of frameworks.

Deeper inland rise the mountains of "scale, data, and stability" beyond a single server: the judgment of splitting a monolith into microservices, the patterns that implement it, designs that withstand failure, and the summit of data-intensive design. The key to surveying this field is that the scale of concerns connects continuously — from a single line of code to large-scale operations.

Follow the arrows to read in order / solid = required, dashed = recommended

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Books in this domain

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12 books

Dependencies

  1. 01The Design of Web APIsLearning GraphQLRelated / OpenAPIからGraphQLへ

    Reason: Having experienced design-driven REST described with OpenAPI, you compare GraphQL, which realizes the same 'schema-first' idea in a different shape. The shared emphasis on designing APIs around a typed schema—and the difference in query models—deepens your understanding.

  2. 02Clean ArchitectureMonolith to MicroservicesRecommended / 設計原則からサービス分割判断へ

    Reason: Once you can design boundaries inside a system, you face the next decision: whether to split those boundaries into separate processes—services. Monolith to Microservices, guided by the pragmatic 'monolith first' principle, systematizes the motivations, methods, and pitfalls of decomposition.

  3. 03Concurrency in GoRelease It!, 2nd EditionRelated / 並行処理から障害設計へ

    Reason: Once you can write concurrent code, you face 'concurrency-born' failures—timeouts, retries, resource exhaustion. Release It! provides stability patterns that assume such failures, teaching designs that let concurrent code survive in production.

  4. 04Clean ArchitectureUnit Testing Principles, Practices, and PatternsRecommended / アーキテクチャからテスト設計へ

    Reason: Learning an architecture that controls the direction of dependencies makes you want testing principles that maximize the resulting testability. Unit Testing: Principles, Practices, and Patterns defines what a good test is, converting the loose coupling your architecture enables into testing value.

  5. 05Building MicroservicesBuilding Applications with AI AgentsRelated / マイクロサービスからマルチエージェントシステムへ

    Reason: Learning to design 'autonomous parts that coordinate' with microservices, the idea carries over to multi-agent design that coordinates several AI agents. Practical AI Agent Development becomes an entry point for applying the sense of loose coupling, communication, and responsibility division cultivated in service decomposition to AI systems.

  6. 06Designing Data-Intensive ApplicationsBuilding Applications with AI AgentsRecommended / 分散データシステムからAIエージェント設計へ

    Reason: Having grasped the theory of consistency, reliability, and scale in large-scale data systems, you see it as the foundation for putting AI agents into production. Practical AI Agent Development bridges the robustness principles learned in data-intensive systems to designing agent state management and tool integration.

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